Hypersensitivity

ℳ𝓊𝓁𝓉𝒾𝓂𝑒𝒹𝒾𝒶

My vision blurs, consciousness settling like sediment into geological layers. Atmospheric pressure, the weight of eons,presses down upon me. Tectonic shifts: my body an island, fracturing, drifting, colliding, merging. Between fissures and surges, I sense my own dissolution and rebirth. Tremors are an adaptive evolution, a resonance of shifting plates. My body moves between fragmentation and reformation, wandering the space between rupture and reconstruction.

Hypersensitivity is a moving image and game-based installation that combines footage of me navigating the city through electronic devices, alongside fragments captured from a game prototype developed as part of the same project. City movement, screen-based navigation, environmental readings, and in-game images are edited together, tracing how a body loses its stable sense of orientation between data, interfaces, and virtual space.

The work is part of a wider transmedia research project of the same name, which began during my 2025 fellowship project “Hypersensitive” at Transmedia Research Institution. I first developed the research through video game–based media, treating environmental readings and external data as forces that unsettle the body’s sense of itself.

Diagnosis is the central mechanism of the project. Here, diagnosis does not mean identifying a specific illness. It works as an ongoing interpretive process. Once the body is placed into real-time quantification, external data begins to affect how the body reads its own state.

Heart rate, movement, humidity, and atmospheric pressure become external readings. They begin to shape how the subject understands, misreads, and narrates their experience. Diagnosis becomes a loop in which bodily sensation, environmental data, and self-description continually interfere with one another.

The project has been presented across moving image, game installation, and performance contexts, including the HERVISIONS node for Stigmergy at the National Communication Museum, Melbourne; Don’t you believe in your own ghost? at ACUD Galerie, Berlin; and Transmission.Zone at Piehouse Co-Op, London.



𝒯𝓇𝒶𝓃𝓈𝓂𝑒𝒹𝒾𝒶 ℛ𝑒𝓈𝑒𝒶𝓇𝒸𝒽 ℐ𝓃𝓈𝓉𝒾𝓉𝓊𝓉𝑒
҉̇͊͑June 27th 2025
at display.spazio, Milan, Italy
Video Game


𝒟𝑜𝓃’𝓉 𝓎𝑜𝓊 𝒷𝑒𝓁𝒾𝑒𝓋𝑒 𝒾𝓃 𝓎𝑜𝓊𝓇 𝑜𝓌𝓃 𝑔𝒽𝑜𝓈𝓉?
҉̇͊͑12th July - 3rd August 2025
at ACUD Galerie, Berlin, Germany
Video + Installation


𝒯𝓇𝒶𝓃𝓈𝓂𝒾𝓈𝓈𝒾𝓸𝓃.𝓏𝓸𝓃𝑒
҉̇͊͑30th July 2025
Piehouse Co-Op, London, UK
Performance


Description of the image Description of the image Description of the image

𝒯𝓇𝒶𝓃𝓈𝓂𝑒𝒹𝒾𝒶 ℛ𝑒𝓈𝑒𝒶𝓇𝒸𝒽 ℐ𝓃𝓈𝓉𝒾𝓉𝓊𝓉𝑒
҉̇͊͑June 27th 2025
Build a test game play with @g_micah_kuhn
Game sound by @yikii_tong
UI drawing @kimkimjongun







Description of the image Description of the image Description of the image

𝒟𝑜𝓃’𝓉 𝓎𝑜𝓊 𝒷𝑒𝓁𝒾𝑒𝑒 𝒾𝓃 𝓎𝑜𝓊𝓇 𝑜𝓌𝓃 𝑔𝒽𝑜𝓈𝓉?
҉̇͊͑12th July - 3rd August 2025
ACUD Galerie, Berlin, Germany






Description of the image

𝒯𝓇𝒶𝓃𝓈𝓂𝒾𝓈𝓈𝒾𝓸𝓃.𝓏𝓸𝓃𝑒
҉̇͊͑30th July 2025
Piehouse Co-Op, London, UK